dorkbot san francisco

People doing strange things with electricity

RSS     twitter     facebook     mailing list     archives     calendar     blog     tours     press     lucky 100 (t-shirts)

From Karen Marcelo

7:00pm social hour 8:00pm presentations
Jul 19 2017

DNA Lounge
375 11th Street
San Francisco, CA

Sliding scale entry $5-$20 for our hosts much appreciated

Speaker/Ventor/Demo Tables


DNA Lounge
375 11th St
San Francisco, CA

Weidong Yang and Daiane Lopes da Silva - Brainwashing Machine and MESH with Kinetech Arts

BRAINWASH MACHINE or, How I Learned To Stop Thinking And Love The Label, is an exploration in dance, big data, IOT, and audience participatory installation, of how labels frame thought and shapes judgment in modern life. This performances was part of the Can We Design Freedom? event at YBCA. MESH is Kinetech Arts newest work, which is being currently developed during Combustible Residency at CounterPulse Theater. In MESH, Kinetech explore a complex network of physical limitations and human connections through data and dance, projection mapping and motion capture.

Weidong Yang, co-founder of Kinetech Arts, is a scientist, dancer, photographer, and Taiji practitioner. Born in China and educated in the US, he works to synthesize his background in technology and art into new forms of expression. In addition to his work with Kinetech Arts, Weidong is CEO of Kineviz, a data visualization company he founded in 2014. He was a resident scientist at Djerassi in 2016.

Daiane Lopes da Silva, co-founder and artistic director of Kinetech Arts, is a dancer, educator, and choreographer whose work has been performed in Brazil, France, Belgium and the U.S.A. She has worked with Lisbon Dance Company, Labayen Dance, KUNST-STOFF Dance Company, Robert Moses' Kin, Little Seismic Dance Company, among others. Her residencies include RAW, RAD, and Marin Headlands Center for the Arts. In 2013 she graduated with a B.A. in Psychology from SFSU.

Scott Kildall - What Does Data Look (or Sound) Like?

Scott has been focusing on making physical data installations for the last few years. In the first half of his talk, he will be showing his open-source toolkit to build "Data Crystals". Using OpenFrameworks, his code will map any geolocated data in 3D space and use clustering algorithms to make digital "gems" which can then be 3D printed. For the second part of his talk, he will show a new work, Sonaqua which sonifies water samples as an autonomous installation using simple, decentralized Arduino circuits.

Scott Kildall is a new media artist and researcher who writes algorithms that transform various datasets into 3D sculptures and installations. The question that drives his work is: what does data look (or sound) like? He often collaborates with scientists with a focus on data about water. He is currently an artist-in-residence at the SETI Institute.

D.A. Therrien - Works

Therrien is currently working on ARTIFICIAL SUN #7 from his ARTIFICIAL SUN series of light sculptures, first prototyped in the mid 1980s and resurrected in 2010 to address issues of climate change and geo-engineering. He is proposing large scale audience interactive versions of the ARTIFICIAL SUN for temporary and permanent installation in various cold weather cities around the world.

Therrien's most recent large scale installation, Beautiful Light: 4 LETTER WORD MACHINE, a 1,000,000 watt 16,000 lb interactive light sculpture was suspended between Toronto City Hall towers for Nuit Blanche 2009. He will also briefly talk about his earth-to-space light and satellite projects, as well as his ARTcon container studio projects in LA and Phoenix.

D.A. Therrien is an award winning trans-disciplinary artist that works at the intersection of technology and the human body, presenting large scale ritualistic electro-mechanical spectacles of body and machine in Europe, Asia and North America since 1983. His work utilizes machines, information displays, high intensity light, physiological monitoring and live electricity in complex interactions with human performers/operators/audience.

Christopher Schardt - The State of the LED Art

Making LED sculpture has never been easier! There are lots of LED chips, LED controllers, and LED client apps. Unfortunately, many choices often accompany confusion.

Christopher Schardt, the author of an LED client app called LED Lab will provide his take on the state of the art of LED chips, controllers, and client apps. He will share his recent, hard-won knowledge of the reliability of various LED products. (His largest piece, Firmament had its supposedly-waterproof LED modules destroyed by rain last winter.)

If time allows, he may also talk a bit about how Burning Man art is going mainstream, with 2 "Art of Burning Man" shows being put on in 2017 and 2018 (the latter at The Smithsonian)

Christopher Schardt used to be a programmer who made large-scale art for fun. Now he's an artist writes code for fun (and art). He's best known for Firmament, a 52' diameter canopy of 21,600 LED modules seen at Burning Man 2015/2016, and several other events. This piece was recently named one of the 50 best public art pieces in 2016 by Americans for the Arts.

He programs in Objective-C and C++, mostly for iOS but recently for Raspberry Pi too. (He sure wishes Raspberry Pi had an OSX-based IDE.) He's written a number of iOS apps, including LED Lab, Moe's Notes, and Moe's Notepad. He also wrote MS-DOS apps way back when. Remember Banner Mania? Print Artist?

2002 Archives:   Jun 12 2002   Aug 14 2002   Sep 11 2002   Dec 04 2002

2003 Archives:   Jan 15 2003   Feb 12 2003   Jun 4 2003   Sep 24 2003   Oct 23 2003

2004 Archives:   Jan 14 2004   Mar 10 2004   April 7 2004   June 2 2004   July 21 2004   Oct 27 2004   Dec 15 2004

2005 Archives:   Feb 09 2005   Jun 01 2005   Jul 20 2005   Aug 17 2005   Sep 14 2005   Oct 19 2005   Nov 30 2005

2006 Archives:   Jan 25 2006   Apr 26 2006   Jun 21 2006   Jul 26 2006   Aug 09 2006   Oct 11 2006   Nov 08 2006

2007 Archives:   Feb 19 2006   Mar 14 2007   May 02 2007   May 23 2007   Jun 06 2007   Aug 15 2007   Oct 10 2007

2008 Archives:   May 28 2008   Sep 10 2008   Nov 25 2008

2009 Archives:   Jan 13 2009   Feb 25 2009   Mar 11 2009   Apr 08 2009   Jun 03 2009 - 7 Year Anniversary Meeting   Jun 20 2009 - 7 Year Anniversary Party   Sep 23 2009   Nov 18 2009

2010 Archives:   Jan 13 2010   Apr 21 2010   Apr 28 2010   May 05 2010   Jun 09 2010   Jul 07 2010   Nov 17 2010

2011 Archives:   Feb 23 2011   Mar 30 2011   May 18 2011   Oct 12 2011   Nov 02 2011   Dec 07 2011

2012 Archives:   Feb 29 2012   Mar 30 2012   Jul 25 2012   Aug 15 2012   Sep 19 2012   Nov 30 2012

2013 Archives:   Jul 31 2013   Oct 12 2013   Nov 20 2013   Dec 18 2013

2014 Archives:   Jan 29 2014   Feb 27 2014   May 21 2014   Jun 18 2014   Jun 25 2014   Jul 15 2014   Oct 15 2014   Dec 03 2014  

2015 Archives:   May 06 2015   Jul 15 2015   Aug 30 2015   Nov 18 2015  

2016 Archives:   Mar 30 2016   Apr 20 2016   May 18 2016   Jul 13 2016   Sep 14 2016   Oct 05 2016   Dec 07 2016  

2017 Archives:   Mar 01 2017   Apr 19 2017   May 17 2017   Jul 19 2017  

Tours / Related Events:


Epic DorkbotSF by Rudy Rucker March 2012

Knowing is Half the Battle - Jon Korn and Nerd Nite SF's Guite to Geeking Out in San Francisco   posted by Jon Korn the bold italic March 2012

BB Video: Tank Tour - One of the World's Largest Collections of Historic Military Technology   posted by Xeni Jardin BoingBoing June 2009

The art of living dangerously   by Annalee Newitz New Scientist July 2006 Issue 2560
Non-subscriber version here

dorkbot: Warehouse of Wild, Weird, and Wonderful Projects   by David Pescovitz   Make Magazine Premiere Issue 2005

dorkbot-sf is a spinoff of dorkbot-nyc which is
"a monthly meeting of artists (sound/image/movement/whatever), designers, engineers, students and other interested parties from the new york area who are involved in the creation of electronic art (in the broadest sense of the term.)"

the purpose of dorkbot is to

  • give artists/programmers/engineers an opportunity for informal peer review
  • establish a forum for the presentation of new art works/technology/software/hardware
  • help establish relationships and foster collaboration between people with various backgrounds and interests
  • give us all a chance to see the cool things that our neighbors are working on

If you would like to speak at a future dorkbotSF contact Karen Marcelo (@dorkbotsf on twitter)

dorkbotSF mailing list info         RSS